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Old 07-12-2008, 03:53 AM
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Default Star Wars: Knights of the Old Republic

This story takes place in the era of the first game; however, we’re going to deviate a little from the story of the game. If you are looking into playing the game, you may want to get into it before you enter this RPG, also, you may not want to continue reading beyond this point, due to spoilers.

The setting is mostly centered around all of the planets you visit during the game,(Tatooine, Dantooine, Kashyyyk, Korriban, Manaan, Rakata Prime, and Taris) though I will allow short visits to other planets. All Light-Side Jedi characters should probably start on Dantooine, because that’s where the Jedi Enclave is at. Or, if you don’t start there you may want to go there early in the RP. As for characters, I want them limited to the characters from this era (either existing from the game, or made-up). That means no Qui-Gon Jinn, Obi-Wan, Anakin, etc. Considering they don’t even exist for eons to come.

We’ll play through some of the major events of the game, such as the destruction of Taris, and of the Dantooine enclave. It’d be cool to have the different perspectives from all of the different characters. And, if you want, I suppose someone could play through the story of the game, though I don’t really want that to be the main storyline. Characters can have just about any background, as long as it makes sense with the era (for instance, nobody can be trained by Qui-Gon), and personality is completely up to you, as well as your character’s occupation (Jedi, Sith, Mandalorian, Pilot, Soldier, etc.) Though I’d like to leave the original members of the Jedi Council in the Dantooine enclave as NPC’s, though you MAY create a made-up member of the Council, which you have free control over.
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Last edited by Entertaining Angels; 07-12-2008 at 08:16 AM.
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